Is this just a daemon tools thing? Should I try burning it and seeing what it does on a real saturn? All I would need to do is add a few tenths of a second to each track, but when I edit the hundredths, when I mount it with Daemon Tools, it gives me an error. This is most noticeable when the music switches when near-ko. HOWever there is a slight delay before each track starts. So after adding 6 seconds to all 130 stop and start times the game is playing properly. Whenever I tried changing the hundredths place I kept getting errors, so I didn't bother with that. I solved the problem! i did some tinkering and decided to add some seconds to all 65 tracks to make up for the fade out/silence time. I thought sega cue maker was only good if you had an iso/mp3, which I don't. Is there a way I can edit this cue to play the tracks correctly? Here's the cue-įILE "Street Fighter Collection Disc 1 of 2 (J).BIN" BINARY cue I have seems to be the closest, the problem is each track starts with a 2 second fading out of the previous track, then a pause, then the real track plays. In each instance the game has worked fine but the cue has been messed up, making the music tracks in the game screwy. I've downloaded Street Fighter Collection Disk 1 bin/cue from two different places.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |